![]() ![]() ![]() I am having an issue with my scene after following a cmiVFX Tutorial on crumbling geometry. Ctrl+clicking on an area also tells me “No shader detected under cursor” when there definately is. You cannot drop a shader onto an empty pixel” when I have clearly dropped a shader onto an object. ![]() I have attached a screenshot from the video showing what SHOULD happen (they are using H13 in the video, as am I) I also run into the problem of dragging shaders onto objects in the Render View and getting the error “Nothing Under Cursor. When a shader is drag and dropped onto the geometry in the viewport, a popup shows allowing them to choose what to apply the shader to, but when I try and do it, nothing happens and the model still has the shader and texture applied that it already had. In the tutorial he is assigning constant shaders to geometry to use as color mattes in nuke. I have seen in numerous tutorials shaders being dragged from the Material Palette onto geometry in the viewport but I seem to be unable to do this I am following a tutorial from Digital Tutors on compositing CD into live footage.
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